# Object Enabled

Enabling and disabling objects through animations in a scene is a very common event in games. You can use this event in trigger conditions.

The parameters specify the object whose switching on and off is monitored by the trigger.

As in other conditions it has 3 modes

#### Started

![](/files/kPVcH2iygrmX15efWjYp)

The object has been disabled in the scene and is enabled

#### Continue

![](/files/CQIYpsR1aEZNwzQPtWhD)

The object is enabled in the scene and continues to be enabled

#### Ended

![](/files/bQAmbbPSUNsPsYQc23mp)

The object has been enabled in the scene and has been disabled


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://help.manu.co/learn/manual/triggers/object-enabled.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
