# Primitives

In MANU, primitives are a set of 3D objects available in the [Library](broken://pages/-MRyaRYkiMDprOHxMcPQ) panel of [Edit mode](/learn/manual/workspace-modes/edit-mode.md). Primitives are represented by the building blocks of 3D-basic geometric forms you can use in your game as is or modify them using transform options.

Primitives in MANU include box, sphere, capsule, cone, torus, cylinder, plane, and wedge.

![](https://dl.dropboxusercontent.com/s/51rqqd3sw64orgd/001.png?dl=0)

You can combine some of the primitives to create more complex 3D objects, such as stairs, ladders, fences, or even bots.&#x20;


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