> For the complete documentation index, see [llms.txt](https://help.manu.co/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.manu.co/learn/manual/export-game-and-assets/game-export.md).

# Export Game on disk

{% tabs %}
{% tab title="Windows" %}
The guidelines below explain the game export on Windows.

1\. Go to the `Main Menu` > `File` > `Export`.

![](https://dl.dropboxusercontent.com/s/toh5bsdy8rrwtb5/001.png?dl=0)

2\. In the prompt pop-up window, put your Project Name, select the Location and the Platform for export, then click the Export button. If the location for your export is set to the Documents folder, it will create a new subfolder called either Windows or macOS. You will find the exported game in either of these subfolders.&#x20;

![](https://dl.dropboxusercontent.com/s/s83f6sx5tkdw3jv/002.png?dl=0)

3\. When the export is completed successfully, you will see the Success window.

![](https://dl.dropboxusercontent.com/s/b2plscw4y9i9oc9/003.png?dl=0)

4\. To run the game as a standalone application, go to the folder on Windows where you exported your game. In our example, the Project Name was “Game Title”. Click on this folder, find an *launcher.exe* file and double click on it. That should start the game in a windowed mode. On Windows, click `ALT+Enter` to run the exported game in a Full Screen mode. To return this action, hit `ALT+Enter` again.

![](https://dl.dropboxusercontent.com/s/5wr3wxklb8g9bkf/005.png?dl=0)
{% endtab %}

{% tab title="MacOS" %}
The guidelines below explain the game export on MacOS.

1\. Go to the `Main Menu` > `File` > `Export`

![](https://dl.dropboxusercontent.com/s/toh5bsdy8rrwtb5/001.png?dl=0)

2\. In the prompt pop-up window, put your Project Name, select the Location and the Platform for export, then click the Export button. You can export your game to publish it on both platforms. On MacOS, look for the file called *GameTitle.app*

![](https://dl.dropboxusercontent.com/s/s83f6sx5tkdw3jv/002.png?dl=0)

3\. When the export is completed successfully, you will see the Success window.

![](https://dl.dropboxusercontent.com/s/b2plscw4y9i9oc9/003.png?dl=0)

4\. To run the game as a standalone application, go to the folder on macOS where you exported your game. In our example, the Project Name was “Platformer Kit Demo”. Click on this folder, find an *Platformer Kit Demo.app* file and double click on it.  (More information here <https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/mac>)

![](https://dl.dropboxusercontent.com/s/ii7x63f5erfohn9/004.png?dl=0)
{% endtab %}
{% endtabs %}


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