MANU
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        • Export Games to MANU Marketplace
        • Export Assets to Marketplace
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      • Lightmapping
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        • Depth of Field (DOF)
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        • Screen Space Local Reflections (SSLR)
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  3. Materials

Basic

PreviousEmissiveNextMatcap

Last updated 2 years ago

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Basic materials can only show the texture that is loaded into them. Basic does not receive shadows or emit lights. It does not receive reflections. Generally, this material does not react to the environment.

Basic materials can be used in games, where the realism of objects is not so important and the materials are not expected to change. It can be used in 2D games and in the design phase.

Using this material, you can create simple objects that do not require many resources.

The Basic material has only one texture map - a Diffuse map.