Pick-Up
This project introduces the object and animation settings you could use to create a pick-up mechanic in your game.
Pick-up Coin.zip
11MB
Binary
Pick-up Coin
The project contains a pick-up group in the scene tree that includes a cylinder and a collision collider.
Three types of animations were applied in this sample project:
- 1.Pick-Up Mechanic - it makes a coin disappear when the main character picks it up.
- 2.Pick-Up Rotation - it makes the coin rotate by Y axis.
- 3.Additional Pick-Up Effects - it includes settings for additional effects, such as sound, coin’s movement and change of scale.
Please use the guidelines below if you would like to apply these settings in your game.
Last modified 1yr ago