‌This project introduces the object and animation settings you could use to create a pick-up mechanic in your game.
Pick-up Coin
The project contains a pick-up group in the scene tree that includes a cylinder and a collision collider.

Pick-Up Project Overview

Three types of animations were applied in this sample project:‌
  1. 1.
    Pick-Up Mechanic - it makes a coin disappear when the main character picks it up.
  2. 2.
    Pick-Up Rotation - it makes the coin rotate by Y axis.
  3. 3.
    Additional Pick-Up Effects - it includes settings for additional effects, such as sound, coin’s movement and change of scale.
Please use the guidelines below if you would like to apply these settings in your game.